Originals · Dice guide · June 2026

Dice on Shuffle: pick your target, pick your multiplier, roll, cash out

Dice is the simplest casino original. A number rolls between 0 and 99.99. You pick a target. If the roll lands below your target (or above, depending on direction), you win at the multiplier shown. The multiplier and the target are inversely linked: 50% win chance pays roughly 1.98x, 1% pays roughly 99x. RTP is 99% across every setup. This guide covers the math, strategy, and the formula every Dice player should memorise.

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Shuffle Dice roll-under game

RTP

99% on every setup

Win chance range

1% to 98%

Multiplier formula

99 / win chance %

Provably fair

Yes, per-roll verification

Min bet

$0.01 equivalent

Round speed

Roughly 2 seconds per roll, auto-bet faster

How Dice works

You pick a direction (over or under) and a target between 1 and 99. The platform rolls a number between 0.00 and 99.99 using the provably fair hash. If the result satisfies your condition (under your target or over it, depending on direction), you win at the multiplier shown. If not, you lose the stake.

The multiplier is calculated from the win chance using a fixed formula: multiplier = 99 / win chance. Win at 50% chance pays 1.98x. Win at 25% chance pays 3.96x. Win at 1% chance pays 99x. The 99 in the numerator is where the 1% house edge lives.

The full multiplier table

Every setup carries the same -1% house edge. There is no win-chance value that is mathematically better. What changes is variance and hit frequency.

Win chanceMultiplierImplied ROI per roll
98%1.01x-1%
75%1.32x-1%
50%1.98x-1%
33%3.00x-1%
25%3.96x-1%
10%9.9x-1%
5%19.8x-1%
2%49.5x-1%
1%99x-1%

Strategy: high-chance vs low-chance

Pros and cons of Dice

What we like

  • Simplest casino game in the entire catalogue
  • 99% RTP across every win-chance setting
  • Provably fair, every roll verifiable
  • Fast: 2 seconds per roll manually, 10+ rolls per second on auto-bet
  • Auto-bet supports martingale, anti-martingale, custom step logic

What we don't

  • Zero skill ceiling: you cannot beat the 1% edge with any strategy
  • Visually plain compared to Crash or Plinko
  • Low-variance setups feel like a slow drip
  • High-variance setups burn bankrolls fast

How to set up auto-bet on Dice

  1. 1

    Open Dice from Originals

    Loads in ~2 seconds.

  2. 2

    Set win chance to 50%, direction 'roll under 50.50'

    Multiplier shows 1.98x.

  3. 3

    Set bet to 0.5% of bankroll

    On $1,000, that is $5 per roll.

  4. 4

    Choose strategy: on-loss increase 0%, on-win increase 0%

    Flat staking, no martingale. Lowest variance auto-bet setup.

  5. 5

    Set stop-loss at 30%, stop-win at 30%, run 500 rolls

    Expected outcome: roughly break-even with ~1% drift down. Variance is gentle, wagering clears reliably.

The math behind '99 / win chance'

The formula is a deliberately simple way to encode the 1% house edge. A fair game would pay 100 / win chance (50% win chance, 2.00x payout). The casino takes 1 off the numerator. That is the entire mathematical trick. There is no hidden complication, no rake on top, no obscure side rule. It is provably and verifiably a 99% RTP.

Some players try to find inefficiencies. For example, switching between 50% and 25% rounds depending on the last result. Mathematically, this changes nothing. Each roll is independent. The expected return is -1% per roll, no matter the order.

FAQs

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